package com.productivity.model;

import com.productivity.model.common.Vertex3D;

public class Game {
	private Map map;
	public Vertex3D cameraLocation;
	
	public Game() {
		map = new Map();
		cameraLocation = new Vertex3D();
	}
	public void update() {
		map.update();
	}
	public Map getMap() {
		return map;
	}
	public Player getPlayer() {
		return map.getPlayer();
	}
	public Vertex3D getCameraLocation() {
		return cameraLocation;
	}
	public void setCameraLocation(Vertex3D cameraLocation) {
		this.cameraLocation = cameraLocation;
	}
}
